Tiny Pilots, Big Mechs: Action Roguelite on PlayStation 5
MechAnimals, developed by BouncyBrain, is an action roguelite that casts animal pilots into mechanized armor to push back a predatory megacorporation. The core loop pairs fast brawler combat with run-based progression and recurring boss encounters, rewarding repeated attempts and build experimentation. It aims for expressive, family-friendly presentation and targets players who like short sessions, mechanical depth, and cooperative couch or online play on modern consoles.
What kind of game is this?
So, you enter a diesel-punk frontline as members of Team Steam, facing Krok Inc.'s diesel-powered forces. The title blends beat 'em up action with roguelite structure, using procedurally generated runs and permanent progression to encourage replay. That structure turns each run into a sequence of decisions about upgrades and loadout choices, so player decisions shape the immediate challenge and longer-term progression.
How does multiplayer alter the experience?
So, co-op play changes encounter pacing and enemy density; the design scopes fights around multi-person tactics. The game supports both local and online co-op for multiple players, which shifts priorities toward complementary roles and shared survivability. Thus, boss encounters scale into coordinated exchanges where one pilot draws aggro while others exploit openings, rewarding teams that assign distinct combat roles during a run.
What does the game look like and who made it?
So, the visuals are a standout: stylized 3D animation is handled by a team of Hollywood animation veterans with credits at DreamWorks and Illumination. That talent shows in character performance, exaggerated motion, and readable combat poses. The art style frames heavy machinery as playful, which keeps the tone family-friendly while letting mechanical impacts read clearly during hectic fights.
Is it hard to get started and what drives replay?
So, early runs teach core timing but the difficulty ramps through challenging boss encounters and varied enemy types. Progression unlocks new mech roles that change how you approach fights; examples include these pilot classes:
Brawler
Long Range
Mobile Fortress
Ninja
The demo drew positive attention at indie showcases, and the full release is available on PlayStation 5 and other platforms.
The game favors repeatable, combat-focused sessions with a social tilt
The game is a rewarding choice for players who enjoy run-based action and role-driven combat in short to medium sessions. It suits groups that like experimenting with loadouts and coordinated fights, though players seeking narrowly scripted single-player narratives may find the run structure less satisfying. Early impressions point to strong presentation, so this is a title to consider if you prioritise replay and playful mechanical depth.
Pros
Distinct mech roles provide varied playstyles and tactical choices
Local and online co-op supports coordinated group play
Stylized 3D animation produced by Hollywood animation veterans
Cons
Full release impressions still rely partly on a demo
Environmental narrative focus may not suit all players
Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. Softonic may receive a referral fee if you click or buy any of the products featured here.